ISOLDE: Bringing structural biology to life

Features

Rich, responsive 3D graphics

ISOLDE's implementation as a plugin to UCSF ChimeraX ensures that it inherits all the capabilities that come with a dedicated molecular graphics package. Atom graphics, volume surfaces (as wireframe, solid/transparent or any combination of the above) and all markup are rendered at 30-60 frames per second.

ISOLDE is developed and maintained by Tristan Croll in the lab of Randy Read at the Cambridge Institute for Medical Research and supported by Prof. Read's Wellcome Trust Principal Research Fellowship 209407/Z/17/Z. Development and testing has been aided by the generous donation of a GTX Titan Xp GPU by NVIDIA Corporation.

Website design by Tristan Croll based on Hielo by Templated under a CC BY 3.0 license. Powered by Django-CMS.